Thursday, September 25, 2014

Finding My Voice

Over the last three or four weeks I have made several attempts at creating "let's plays" on my gaming YouTube channel.  The "Finding My Voice" series is about trying different ways of interacting with the audience and the game to try and create an interesting voice.  The content of the videos seems to be steadily increasing with each attempt.

In my first attempt it was allot of filler words.  My favorite filler word seems to be "Ok." When editing this video I tried to cut out most of the filler words, but this ended up with a lot of dead air only showing game play and not my interaction with it.

The second attempt was a complete bust.  After loosing all the audio the shoot was un-salvageable.  If memory serves correctly, the word "OK" was used far to often and the amount of dead air was pretty bad.

The next video went about the same as the first and second. I tried editing out all the filler words; that left out allot of the commentary and left dead air while I was going through parts of the game that were challenging me.

My most recent attempt went a better.  I studied some of my favorite YouTubers that post let's plays.  The ones that I like the most and the ones that seem to be enjoyed by the most people edit out a ton of dead air.  If you watch GassyMexican's videos and compare them to SeaNanner's videos, you'll notice that it's allot easier to watch the SeaNanners videos because he really only includes the funny moments in his videos.  Taking this knowledge, I edited out anything that didn't include me commentating, or wasn't funny.

This process of creating these videos has been immensely enjoyable as well as a ton of work.  Never let anyone tell you that what people like PewDiePie and CaptainSparklez have no talent or are lazy. This is a really job.

Tuesday, September 2, 2014

Industrial Artist Emporium

     Embarking on a new adventure in my life, producing YouTube videos and managing the social media for a burgeoning industrial arts school and website.

     Industrial Artist Emporium is still in the process of getting setup and getting classes started.  Follow our progress on Facebook and YouTube.

Thursday, October 28, 2010

Special Effects and Puppetry

The effects in this piece was probably the most fun I've ever had editing video.  The fire balls were recorded well after the studio shot where the actors were shot. The fire ball were just a lamp wick ball soaked in kerosene on the end of a wire.  They were shot against a completely black background. Then I use a luma key to remove the black.  This created a fire ball that I could put over any piece of video and it looked like the fire ball was there. Then using key frames I was able to animate the fire balls and give them character and life, and even allowed them to interact with the characters.

I had a BLAST with this piece.  It just reminds me how much I love animation.

Saturday, October 9, 2010

Jimmy be Free

One of my regular computer training and maintenance customers, Rita Sandler, asked me if I could direct and edit a program for cable access.  I said sure and the following is the result.

We first spent a good hour recording the video of Jimmy Free playing his violin while I used the robotic cameras and the video switcher in TVCTVs studio B to create the smoothly flowing flowing and blending video of  Jimmy playing.  The next hour was spent interviewing Jimmy about his violin, his many spiritual experiences, and his choice to live a raw food vegan lifestyle.  As you can see from the program I had to decide what to cut from the interview and that selection was made easily.  The tale of how he came to be a ray food vegan didn't seem to fit the mood that was set by the music.  Although that portion of the interview was great it didn't fit and was left on the cutting room floor.

Wednesday, May 19, 2010

Variable Length Bumpers

I just created more video for TVCTV. This stuff I actually took a video camera out for about an hour the other day and just shot footage. With that I create what we call variable length bumpers. Which means that when we put it on the air it could play the whole thing or maybe just 2 seconds of video.